Tuesday, 2 June 2009

New(er) Adventures in 3D

So whilst awaiting client feedback on a project I have buried my head in Maya again, this time modelling a decidedly odd flying machine. did manage to texture it up, with bump maps and all but it looked horribly garish so deleted 5 hours work and am going to start again tomorrow, this time with a more muted colour scheme and NO carbon fibre shaders.

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